Player redemption automation

One gift code in. All your saved players handled.

Start free with 10 players. When a code is submitted through the dashboard or Discord, the redemption queue works through every active saved player and records the outcome.

10 players free Paid plans from $8/month Up to 300 players Web dashboard + Discord

How automatic redemption works

Save your players once. Reuse the list for every code.

Automatic means the system handles the repetitive player-by-player work. Feed availability and coverage are not guaranteed. Remote feed monitoring is currently disabled; you can submit a code yourself.

  1. 01

    Save player IDs

    Add validated player IDs in the dashboard, individually or in batches of up to 25 per submission. Discord can add one player at a time.

  2. 02

    A code enters the queue

    Submit any code from the web redeemer or the Discord /redeem command.

  3. 03

    The queue processes active players

    One queued code is applied across active saved players. Recently completed matching player/code pairs are skipped instead of repeated.

  4. 04

    Review results and act on failures

    Selected recoverable errors are retried. The dashboard keeps per-player statuses and timestamps; Discord provides submission, recent-code, service-status, and player commands.

What you can verify

Tools for the whole run, not just the submit button.

Players

Saved player list

Validate and store player IDs once, within the capacity of your current plan.

Processing

Redemption for every player

A single code job runs for all active saved players instead of requiring repeated form entry.

Recovery

Targeted retries

Recoverable captcha, sign-in, timeout, rate-limit, and request failures follow controlled retry paths.

History

Results by player

Open a saved player to review gift-code status and the recorded time for each outcome.

Discord

Controls from chat

Submit codes, view recent completed codes, check service status, and manage individual players.

Checkout

Configured payment choices

Choose from currently enabled methods: Ko-fi (One-Time), Ko-fi Subscription. Receipt upload appears where a selected checkout flow requires it.

Packages

Choose capacity, not a different feature set.

Free forever for up to 10 players. Visible paid plans use the current database price, term, and player capacity; the featured plan is marked when configured.

Free access

Trial

Free no payment required

Free forever for up to 10 players.

Capacity: 10 players

  • Save and reuse your player list
  • Automatic redemption for saved active players
  • View recent completed codes in the dashboard
  • Review redemption results for each player

Paid plan

Most popular

Alliance

$8 per month

Monthly access for a saved player list

Capacity: 100 players

  • Save and reuse your player list
  • Automatic redemption for saved active players
  • View recent completed codes in the dashboard
  • Review redemption results for each player

Paid plan

Small State

$15 per month

Monthly access for a saved player list

Capacity: 200 players

  • Save and reuse your player list
  • Automatic redemption for saved active players
  • View recent completed codes in the dashboard
  • Review redemption results for each player

Paid plan

Mega State

$20 per month

Monthly access for a saved player list

Capacity: 300 players

  • Save and reuse your player list
  • Automatic redemption for saved active players
  • View recent completed codes in the dashboard
  • Review redemption results for each player

Two interfaces, one queue

Use Discord for quick actions. Use the dashboard for detail.

Both routes submit into the same redemption system, but they serve different moments. Discord keeps common actions close to alliance chat; the dashboard is where you manage your full player list and inspect player-level history.

Dashboard

  • Batch player entry
  • Player capacity and status
  • Per-player code history
  • Orders and subscription details

Discord

  • /redeem code submission
  • /giftcodes recent codes
  • /status service check
  • Individual player commands

Operational transparency

A failed attempt stays visible.

Not every failure should be retried forever. The worker retries selected recoverable conditions, records terminal outcomes, and can stop a run when a code-wide response makes further player attempts unhelpful.

Completed

A successful or already-redeemed result is stored against the player and code.

Retrying

Selected temporary failures are requeued with limits or backoff rather than silently discarded.

Needs attention

Final player statuses remain in history so you can distinguish code limits, account eligibility, or processing errors.

FAQ

Before you add players

Does it redeem future codes automatically?

Remote feed monitoring is currently disabled. You can submit codes through the dashboard or Discord. The product does not promise that every future code will be discovered.

How many players can I add?

Your package sets the saved-player capacity shown above. The dashboard accepts batches of up to 25 IDs per submission until you reach that capacity.

Is there free access?

Yes. Free forever for up to 10 players. Capacity is 10 players.

Can I use Discord?

Yes. Link your Discord account to submit codes, see recent completed codes, check service status, and manage individual players. Use the web dashboard to add players in batches and review detailed per-player history.

What happens if a redemption fails?

Recoverable conditions can be retried; final outcomes are recorded in the player’s redemption history. If the status still needs investigation, contact support without sharing passwords, payment credentials, or gift codes.

How is player information used?

Player IDs are validated and stored with the account so the redemption worker can process your saved players and present player-level history. The public active-code directory does not expose player or customer information. See the privacy policy for the site’s data practices.

Ready when the next code lands

Add your players before you need them.

Start with 10 players, compare live capacity options, or review active codes and Discord setup first.